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Godot Engine now open source

Feature packed formal internal game engine now free to be used

The Godot engine, a game editor and framework for creating 2D and even 3D games for Windows, Linux and Mac, Android, iOS, PS3, Wii, PSVita, and even for HTML pages has been made open source. The license used is MIT, meaning it is basically free to be used by everyone, without many restrictions.

Features:
- Scripting using a Lua like language, and a built-in scripting editor with syntax highlighting and code completion
- 2D Animation editor with support for animation trees, realtime cutscenes, function calling, and more
- 3D support with lights, shadows, occlusion, post processing
- Physics support for both 2D and 3D scenes
- Built-in debugger
- Plugin system
- The editor runs on Windows, OSX and Linux

The now public engine is currently in beta stage, but has been used before for more than a decade by Okam Studio, creating numerous games with it.

Links:
- Official godot website
- GoDot Git repository


Images:

godot1.jpg 63 KB godot1.jpg
godot2.jpg 59 KB godot2.jpg


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